#include "BST_Utility.h" /* Data Structures typedef struct stateDataStruct { char state[ MIN_STR_LEN ]; double avgTemp; double lowestTemp; double highestTemp; struct stateDataStruct *leftChildPtr; struct stateDataStruct *rightChildPtr; } StateDataType; Data Structures */ // function implementations /* Name: clearTree Process: recursively returns dynamically allocated data to the OS Function input/parameters: working pointer for recursion (StudentDataType *) Function output/parameters: none Function output/returned: empty tree (NULL) Device input/ ---: none Device output/ ---: none Dependencies: free, clearTree (recursively) */ StateDataType *clearTree( StateDataType *wkgPtr ) { // return NULL (temp) return NULL; } /* Name: privateCompareStrings Process: compares two strings as follows: - if left string is alphabetically greater than the right string, returns value greater than zero - if left string is alphabetically less than the right string, returns value less than zero - if strings are alphabetically equal but one is longer, longer one is greater - otherwise, returns zero Function input/parameters: two strings to be compared (const char *) Function output/parameters: none Function output/returned: result as specified above (int) Device input/ ---: none Device output/ ---: none Dependencies: privateGetStringLen */ int privateCompareStrings( const char *leftStr, const char *rightStr ) { // return 0 (temp) return 0; } /* Name: privateCopyString Process: copies one string into another, assumes destination string has appropriate capacity Function input/parameters: source string (const char *) Function output/parameters: destination string (const char *) Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: none */ void privateCopyString( char *dest, const char *source ) { // no return, void } /* Name: copyTree Process: recursively duplicates the provided tree using a pre order traversal strategy Function input/parameters: working pointer for recursion (StateDataType *) Function output/parameters: none Function output/returned: pointer to duplicate tree (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: initializeStateNodeFromNode, copyTree (recursively) */ StateDataType *copyTree( StateDataType *wkgPtr ) { // return NULL (temp) return NULL; } /* Name: displayInOrder Process: recursively displays tree using in order traversal Function input/parameters: working pointer for recursion (StateDataType *) Function output/parameters: none Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: stateDataToString, printf */ void displayInOrder( StateDataType *sdtPtr, int *itemNum ) { // no return, void } /* Name: displayPostOrder Process: recursively displays tree using post order traversal Function input/parameters: working pointer for recursion (StateDataType *) Function output/parameters: none Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: stateDataToString, printf */ void displayPostOrder( StateDataType *sdtPtr, int *itemNum ) { // no return, void } /* Name: displayPreOrder Process: recursively displays tree using pre order traversal Function input/parameters: working pointer for recursion (StateDataType *) Function output/parameters: none Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: stateDataToString, printf */ void displayPreOrder( StateDataType *sdtPtr, int *itemNum ) { // no return, void } /* Name: privateGetStringLen Process: finds length of string Function input/parameters: string (const char *) Function output/parameters: none Function output/returned: calculated length of string (int) Device input/ ---: none Device output/ ---: none Dependencies: none */ int privateGetStringLen( const char *str ) { // return 0 (temp) return 0; } /* Name: initializeBST Process: sets BST root pointer to NULL, root pointer is returned by address Function input/parameters: address of working pointer (StateDataType **) Function output/parameters: address of updated working pointer (StateDataType **) Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: none */ void initializeBST( StateDataType **bstPtr ) { // no return, void } /* Name: initializeStateNodeFromData Process: captures data from individual data items, dynamically creates new node, copies data, and returns pointer to new node Function input/parameters: data to be copied name (const char *) temperatures (double) Function output/parameters: none Function output/returned: pointer to new node as specified (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: malloc, sizeof, privateCopyString */ StateDataType *initializeStateNodeFromData( const char *state, double avgTemp, double lowTemp, double highTemp ) { // return NULL (temp) return NULL; } /* Name: initializeStateNodeFromNode Process: captures data from source node pointer, dynamically creates new node, copies data, and returns pointer to new node Function input/parameters: node to be copied (StateDataType) Function output/parameters: none Function output/returned: pointer to new node as specified (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: initializeStateNodeFromData Notes: one line of code */ StateDataType *initializeStateNodeFromNode( const StateDataType source ) { // return NULL (temp) return NULL; } /* Name: insert Process: recursively searches for available node in BST, creates new node and returns it to the calling function, if node is already in tree, data is overwritten Function input/parameters: working pointer for recursion (StateDataType *), node to be inserted (const StateDataType) Function output/parameters: none Function output/returned: pointer to new node as specified (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: privateCompareStrings, setStateNodeData, initializeStateNodeFromNode Notes: No redundant code permitted */ StateDataType *insert( StateDataType *wkgPtr, const StateDataType inData ) { // return NULL (temp) return NULL; } /* Name: isEmpty Process: tests root node for NULL, returns result Function input/parameters: pointer to root node (StateDataType *) Function output/parameters: none Function output/returned: result of test as specified (bool) Device input/ ---: none Device output/ ---: none Dependencies: none */ bool isEmpty( StateDataType *sdtPtr) { // return false (temp) } /* Name: removeFromMin Process: recursively searches for min node, when found, node is unlinked from tree, and returned Function input/parameters: pointers to parent and child nodes (StateDataType *) Function output/parameters: none Function output/returned: pointer to removed node (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: removeFromMin (recursively) */ StateDataType *removeFromMin( StateDataType *parentPtr, StateDataType *childPtr ) { // return NULL (temp) return NULL; } /* Name: removeItem Process: searches for item, if found, creates new node from search pointer, then removes item from tree using helper function, otherwise returns NULL Function input/parameters: address of pointer to root node (StateDataType *), node to be removed with at least state name key (const StateDataType) Function output/parameters: address of updated root node pointer (StateDataType **) Function output/returned: pointer to removed item node (StateDataType *) Device input/ ---: none Device output/ ---: none Dependencies: search, initializeStateNodeFromNode, removeItemHelper */ bool removeItem( StateDataType **rootPtr, StateDataType *removedData, const StateDataType outData ) { // return false (temp) return false; } /* Name: removeItemHelper Process: recursively searches for item, removes node, returns dynamic memory of removed node to OS, returns updated link to parent (at each recursive level), only one return at end of function Function input/parameters: pointer to working node (StateDataType *), node to be removed with at least state name key (const StateDataType) Function output/parameters: none Function output/returned: link to recursive parent Device input/ ---: none Device output/ ---: none Dependencies: privateCompareStrings, setStateDataNode, removeFromMin, free, removeItemHelper (recursively) Notes: No redundant code permitted */ StateDataType *removeItemHelper( StateDataType *wkgPtr, const StateDataType outData ) { // return NULL (temp) return NULL; } /* Name: search Process: recursively searches for item, if found, returns pointer to node, otherwise, returns NULL Function input/parameters: pointer to working node (StateDataType *), node to be found with at least state name key (const StateDataType) Function output/parameters: none Function output/returned: link to found node, or NULL, as specified Device input/ ---: none Device output/ ---: none Dependencies: compareStrings Notes: No redundant code permitted */ StateDataType *search( StateDataType *wkgPtr, const StateDataType searchData ) { // return NULL (temp) return NULL; } /* Name: setStateNodeToEmpty Process: sets state node to empty or default values Function input/parameters: pointer to node (StateDataType *) Function output/parameters: pointer to updated node (StateDataType *) Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: none */ void setStateNodeToEmpty( StateDataType *node ) { // no return, void } /* Name: setStateNodeData Process: copies data from source node to destination pointer Function input/parameters: node to be copied (StateDataType) Function output/parameters: destination pointer (StateDataType *) Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: copyString */ void setStateNodeData( StateDataType *destPtr, const StateDataType source ) { // no return, void } /* Name: stateDataToString Process: sets data from node to formatted string Function input/parameters: node with data to be set (StateDataType) Function output/parameters: string array with result (char []) Function output/returned: none Device input/ ---: none Device output/ ---: none Dependencies: sprintf */ void stateDataToString( StateDataType stateData, char str[] ) { // no return, void }