This is the latest version of all my programs so far.
This commit is contained in:
parent
631aa69e32
commit
28e820292f
6 changed files with 299 additions and 8 deletions
|
|
@ -32,9 +32,7 @@ Dependencies: ???
|
|||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <cstring>
|
||||
#include <list>
|
||||
#include <set>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include <time.h>
|
||||
|
||||
using namespace std;
|
||||
|
|
@ -42,12 +40,112 @@ using namespace std;
|
|||
// function prototypes
|
||||
|
||||
// class definitions
|
||||
class Card
|
||||
{
|
||||
//
|
||||
public:
|
||||
Card(char value, char suit)
|
||||
{
|
||||
// store the value and suit. (possible values 2-9, T, J, Q, K, A)
|
||||
cardValue = value;
|
||||
cardSuit = suit;
|
||||
// special 1/Ace card here
|
||||
if(cardValue == 'A')
|
||||
{
|
||||
cardNumericalValue = 1;
|
||||
}
|
||||
// get the numerical value of the card, casting from string to num where possible. (2-9)
|
||||
if((cardValue >= 2) || (cardValue <= 9))
|
||||
{
|
||||
// cast the character to number.
|
||||
cardNumericalValue = (int)cardValue - 48; // numerical values 2-9 only
|
||||
}
|
||||
// face values here.
|
||||
if(cardValue == 'T')
|
||||
{
|
||||
// 'ten' card
|
||||
cardNumericalValue = 10;
|
||||
}
|
||||
if(cardValue == 'J')
|
||||
{
|
||||
// jack
|
||||
cardNumericalValue = 11;
|
||||
}
|
||||
if(cardValue == 'Q')
|
||||
{
|
||||
// queen
|
||||
cardNumericalValue = 12;
|
||||
}
|
||||
if(cardValue == 'K')
|
||||
{
|
||||
// king
|
||||
cardNumericalValue = 13;
|
||||
}
|
||||
}
|
||||
private:
|
||||
char cardValue;
|
||||
char cardSuit;
|
||||
int cardNumericalValue;
|
||||
};
|
||||
|
||||
// main program
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// create array of cards called deck.
|
||||
vector<Card> deck;
|
||||
// have two hands for cards
|
||||
vector<Card> humanHand;
|
||||
vector<Card> computerHand;
|
||||
// game setup
|
||||
// create deck by loop for 1 - 13 with each suit {(H)earts, S(pades), C(lubs), D(iamonds)}.
|
||||
// use double for loop, outer for suits, inner for values.
|
||||
// shuffle deck randomly? (use shuffle function from vector library)
|
||||
// deal hands by taking each card from the deck, one by one (7x) (for loop here.)
|
||||
// main gameplay loop (while?)
|
||||
// ask for card rank/number/value
|
||||
// if card is in hand,
|
||||
// return 0
|
||||
return 0;
|
||||
}
|
||||
|
||||
// compiles using "g++ -Wall -pedantic go_fish.cpp -o go_fish" - note to programmer
|
||||
// compiles using "g++ -Wall -pedantic go_fish.cpp -o go_fish" - note to programmer
|
||||
|
||||
/*
|
||||
Function Name: humanTurn
|
||||
Process: ???
|
||||
Function Input/Parameters: ???
|
||||
Function Output/Parameters: ???
|
||||
Function Output/Returned: ???
|
||||
Device Input/Device: ???
|
||||
Device Output/Monitor: ???
|
||||
Dependencies: ???
|
||||
*/
|
||||
void humanTurn()
|
||||
{
|
||||
/*
|
||||
Handles the human’s turn. It will prompt the player to ask for a card rank/number and
|
||||
check if the computer has the requested rank/number. If the card is available in the
|
||||
computer’s hand, it will transfer the card to the human’s hand otherwise, it will draw a
|
||||
card. The function should return the number of sets collected during the turn
|
||||
*/
|
||||
// void function, no return.
|
||||
}
|
||||
|
||||
/*
|
||||
Function Name: computerTurn
|
||||
Process: ???
|
||||
Function Input/Parameters: ???
|
||||
Function Output/Parameters: ???
|
||||
Function Output/Returned: ???
|
||||
Device Input/Device: ???
|
||||
Device Output/Monitor: ???
|
||||
Dependencies: ???
|
||||
*/
|
||||
void computerTurn()
|
||||
{
|
||||
/*
|
||||
Handles the computer’s turn and it should do the same actions as the human but for the
|
||||
computer. The function should return the number of set that is collected during its turn.
|
||||
*/
|
||||
// void function, no return.
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue