Finish the player implementation for Assignment Six.
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parent
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commit
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8 changed files with 34 additions and 35 deletions
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@ -262,16 +262,10 @@ impl Player
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};
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return hand;
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}
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fn add_cards(mut self, mut card_vec: Vec<Card>)
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fn add_cards(&mut self, mut card_vec: Vec<Card>)
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{
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// loop until the card_vec is empty, add each card to the player hand.
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loop
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{
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if card_vec.is_empty() != true
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{
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self.player_hand.push(card_vec.pop().unwrap());
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}
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}
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// append the card vector to the player's hand.
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self.player_hand.append(&mut card_vec);
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}
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fn has_rank(mut self, in_card_rank: Rank) -> Vec<Card>
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{
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@ -327,28 +321,6 @@ impl Player
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}
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if count >= 4
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{
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// let mut remove_counter = 0;
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// //
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// println!("Pre Loop: {}", self.player_hand.get(0).unwrap());
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// println!("Pre Loop: {}", self.player_hand.get(1).unwrap());
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// println!("Pre Loop: {}", self.player_hand.get(2).unwrap());
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// println!("Pre Loop: {}", self.player_hand.get(3).unwrap());
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// loop
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// {
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// if remove_counter > self.player_hand.len() - 1
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// {
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// //
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// break;
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// }
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// println!("Loop: {}", self.player_hand.get(remove_counter).unwrap());
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// if self.player_hand.get(remove_counter).unwrap().card_rank == number_to_rank(rank_check)
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// {
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// //
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// self.player_hand.remove(remove_counter);
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// }
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// remove_counter = remove_counter + 1;
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// // println!("After: {}", self.player_hand.get(remove_counter).unwrap());
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// }
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self.player_hand.retain(|card| card.card_rank != number_to_rank(rank_check));
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return true;
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}
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@ -391,18 +363,45 @@ fn main()
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println!("----------------------------");
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// TEMP START
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println!("Working game");
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// let mut card_vec = vec![];
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// card_vec.push(Card{card_rank: Rank::FIVE, card_suit: Suit::HEARTS});
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// card_vec.push(Card{card_rank: Rank::THREE, card_suit: Suit::CLUBS});
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// card_vec.push(Card{card_rank: Rank::FIVE, card_suit: Suit::DIAMONDS});
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// card_vec.push(Card{card_rank: Rank::NINE, card_suit: Suit::HEARTS});
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// card_vec.push(Card{card_rank: Rank::FIVE, card_suit: Suit::SPADES});
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// card_vec.push(Card{card_rank: Rank::NINE, card_suit: Suit::CLUBS});
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// card_vec.push(Card{card_rank: Rank::ACE, card_suit: Suit::HEARTS});
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// card_vec.push(Card{card_rank: Rank::NINE, card_suit: Suit::DIAMONDS});
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// card_vec.push(Card{card_rank: Rank::FIVE, card_suit: Suit::CLUBS});
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// card_vec.push(Card{card_rank: Rank::NINE, card_suit: Suit::SPADES});
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let mut current_player = Player::new();
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current_player.player_hand.push(Card{card_rank: Rank::FIVE, card_suit: Suit::HEARTS});
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current_player.player_hand.push(Card{card_rank: Rank::THREE, card_suit: Suit::CLUBS});
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current_player.player_hand.push(Card{card_rank: Rank::FIVE, card_suit: Suit::DIAMONDS});
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current_player.player_hand.push(Card{card_rank: Rank::ACE, card_suit: Suit::HEARTS});
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current_player.player_hand.push(Card{card_rank: Rank::NINE, card_suit: Suit::HEARTS});
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current_player.player_hand.push(Card{card_rank: Rank::FIVE, card_suit: Suit::SPADES});
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current_player.player_hand.push(Card{card_rank: Rank::NINE, card_suit: Suit::CLUBS});
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current_player.player_hand.push(Card{card_rank: Rank::ACE, card_suit: Suit::HEARTS});
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current_player.player_hand.push(Card{card_rank: Rank::NINE, card_suit: Suit::DIAMONDS});
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current_player.player_hand.push(Card{card_rank: Rank::FIVE, card_suit: Suit::CLUBS});
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current_player.player_hand.push(Card{card_rank: Rank::NINE, card_suit: Suit::SPADES});
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// current_player.add_cards(card_vec);
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for card in ¤t_player.player_hand
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{
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//
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println!("After deal: {}", card);
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}
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current_player.check_set();
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for card in ¤t_player.player_hand
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{
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//
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println!("{}", card);
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println!("After set check: {}", card);
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}
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current_player.check_set();
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for card in ¤t_player.player_hand
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{
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//
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println!("After 2nd set check: {}", card);
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}
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// println!("{}{}", Rank::TWO, Suit::DIAMONDS);
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// let tempCard = Card
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@ -7,6 +7,6 @@
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{"$message_type":"diagnostic","message":"function `number_to_suit` is never used","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":2819,"byte_end":2833,"line_start":126,"line_end":126,"column_start":4,"column_end":18,"is_primary":true,"text":[{"text":"fn number_to_suit(num_suit: i32) -> Suit","highlight_start":4,"highlight_end":18}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: function `number_to_suit` is never used\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:126:4\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m126\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mfn number_to_suit(num_suit: i32) -> Suit\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^^^^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"struct `Deck` is never constructed","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":3634,"byte_end":3638,"line_start":160,"line_end":160,"column_start":8,"column_end":12,"is_primary":true,"text":[{"text":"struct Deck","highlight_start":8,"highlight_end":12}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: struct `Deck` is never constructed\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:160:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m160\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mstruct Deck\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"associated items `new`, `shuffle`, `draw`, and `is_empty` are never used","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":3669,"byte_end":3678,"line_start":165,"line_end":165,"column_start":1,"column_end":10,"is_primary":false,"text":[{"text":"impl Deck","highlight_start":1,"highlight_end":10}],"label":"associated items in this implementation","suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":3688,"byte_end":3691,"line_start":167,"line_end":167,"column_start":8,"column_end":11,"is_primary":true,"text":[{"text":" fn new() -> Deck","highlight_start":8,"highlight_end":11}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":5273,"byte_end":5280,"line_start":220,"line_end":220,"column_start":8,"column_end":15,"is_primary":true,"text":[{"text":" fn shuffle(mut self) -> Deck","highlight_start":8,"highlight_end":15}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":5401,"byte_end":5405,"line_start":226,"line_end":226,"column_start":8,"column_end":12,"is_primary":true,"text":[{"text":" fn draw(mut self) -> Card","highlight_start":8,"highlight_end":12}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":5592,"byte_end":5600,"line_start":232,"line_end":232,"column_start":8,"column_end":16,"is_primary":true,"text":[{"text":" fn is_empty(&self) -> bool","highlight_start":8,"highlight_end":16}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: associated items `new`, `shuffle`, `draw`, and `is_empty` are never used\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:167:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m165\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mimpl Deck\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m---------\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12massociated items in this implementation\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m166\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m{\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m167\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn new() -> Deck\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m220\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn shuffle(mut self) -> Deck\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m226\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn draw(mut self) -> Card\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m232\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn is_empty(&self) -> bool\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"methods `add_cards` and `has_rank` are never used","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":6238,"byte_end":6249,"line_start":253,"line_end":253,"column_start":1,"column_end":12,"is_primary":false,"text":[{"text":"impl Player","highlight_start":1,"highlight_end":12}],"label":"methods in this implementation","suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":6416,"byte_end":6425,"line_start":265,"line_end":265,"column_start":8,"column_end":17,"is_primary":true,"text":[{"text":" fn add_cards(mut self, mut card_vec: Vec<Card>)","highlight_start":8,"highlight_end":17}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":6727,"byte_end":6735,"line_start":276,"line_end":276,"column_start":8,"column_end":16,"is_primary":true,"text":[{"text":" fn has_rank(mut self, in_card_rank: Rank) -> Vec<Card>","highlight_start":8,"highlight_end":16}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: methods `add_cards` and `has_rank` are never used\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:265:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m253\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mimpl Player\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m-----------\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12mmethods in this implementation\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m265\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn add_cards(mut self, mut card_vec: Vec<Card>)\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^^\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m276\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn has_rank(mut self, in_card_rank: Rank) -> Vec<Card>\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"struct `Game` is never constructed","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":10788,"byte_end":10792,"line_start":378,"line_end":378,"column_start":8,"column_end":12,"is_primary":true,"text":[{"text":"struct Game","highlight_start":8,"highlight_end":12}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: struct `Game` is never constructed\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:378:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m378\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mstruct Game\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"methods `add_cards` and `has_rank` are never used","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":6238,"byte_end":6249,"line_start":253,"line_end":253,"column_start":1,"column_end":12,"is_primary":false,"text":[{"text":"impl Player","highlight_start":1,"highlight_end":12}],"label":"methods in this implementation","suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":6416,"byte_end":6425,"line_start":265,"line_end":265,"column_start":8,"column_end":17,"is_primary":true,"text":[{"text":" fn add_cards(&mut self, mut card_vec: Vec<Card>)","highlight_start":8,"highlight_end":17}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null},{"file_name":"src/main.rs","byte_start":6585,"byte_end":6593,"line_start":270,"line_end":270,"column_start":8,"column_end":16,"is_primary":true,"text":[{"text":" fn has_rank(mut self, in_card_rank: Rank) -> Vec<Card>","highlight_start":8,"highlight_end":16}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: methods `add_cards` and `has_rank` are never used\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:265:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m253\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mimpl Player\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m-----------\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12mmethods in this implementation\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m265\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn add_cards(&mut self, mut card_vec: Vec<Card>)\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^^\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m...\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m270\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m fn has_rank(mut self, in_card_rank: Rank) -> Vec<Card>\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"struct `Game` is never constructed","code":{"code":"dead_code","explanation":null},"level":"warning","spans":[{"file_name":"src/main.rs","byte_start":9503,"byte_end":9507,"line_start":350,"line_end":350,"column_start":8,"column_end":12,"is_primary":true,"text":[{"text":"struct Game","highlight_start":8,"highlight_end":12}],"label":null,"suggested_replacement":null,"suggestion_applicability":null,"expansion":null}],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: struct `Game` is never constructed\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m--> \u001b[0m\u001b[0msrc/main.rs:350:8\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\n\u001b[0m\u001b[1m\u001b[38;5;12m350\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0mstruct Game\u001b[0m\n\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[38;5;12m|\u001b[0m\u001b[0m \u001b[0m\u001b[0m\u001b[1m\u001b[33m^^^^\u001b[0m\n\n"}
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{"$message_type":"diagnostic","message":"11 warnings emitted","code":null,"level":"warning","spans":[],"children":[],"rendered":"\u001b[0m\u001b[1m\u001b[33mwarning\u001b[0m\u001b[0m\u001b[1m: 11 warnings emitted\u001b[0m\n\n"}
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