Create the Rust Assignment Six project, everything works up to Player.
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cargo:rustc-check-cfg=cfg(fuzzing)
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cargo:rustc-check-cfg=cfg(no_is_available)
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cargo:rustc-check-cfg=cfg(no_literal_byte_character)
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cargo:rustc-check-cfg=cfg(no_literal_c_string)
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cargo:rustc-check-cfg=cfg(no_source_text)
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cargo:rustc-check-cfg=cfg(proc_macro_span)
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cargo:rustc-check-cfg=cfg(procmacro2_backtrace)
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cargo:rustc-check-cfg=cfg(procmacro2_nightly_testing)
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cargo:rustc-check-cfg=cfg(procmacro2_semver_exempt)
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cargo:rustc-check-cfg=cfg(randomize_layout)
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cargo:rustc-check-cfg=cfg(span_locations)
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cargo:rustc-check-cfg=cfg(super_unstable)
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cargo:rustc-check-cfg=cfg(wrap_proc_macro)
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cargo:rerun-if-changed=build/probe.rs
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cargo:rustc-cfg=wrap_proc_macro
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cargo:rerun-if-env-changed=RUSTC_BOOTSTRAP
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/config/workspace/CS396-Projects/assignmentSix/target/debug/build/proc-macro2-afe233d169e25233/out
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