Create the assignmentThree.
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46
assignmentThree/characters.cpp
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46
assignmentThree/characters.cpp
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/*
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Program Name: User Inventory
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Process: ???
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Function Input/Parameters: ???
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Function Output/Parameters: ???
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Function Output/Returned: ???
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Device Input/Device: ???
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Device Output/Monitor: ???
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Dependencies: ???
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*/
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#include <cstdio>
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#include <cstdlib>
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#include <iostream>
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#include <cstring>
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#include <vector>
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#include <random>
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#include <algorithm>
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#include <time.h>
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using namespace std;
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// class definitions
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class Character
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{
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private:
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/* data */
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public:
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Character(/* args */)
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{
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//
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}
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~Character()
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{
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//
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}
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};
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// function definitions
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// main function
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int main()
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{
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// return zero (end program)
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return 0;
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}
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