Create the client, and modify the server.
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parent
5443d01d5c
commit
12eb4fb3f5
2 changed files with 53 additions and 6 deletions
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@ -48,7 +48,7 @@ def main():
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print("\nAccepted connection from new client.")
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client_socket.send(b"\nWelcome to the chat server!\n")
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client_socket.send(b"\nUse '%!' to exit, or '%?' for help.\n")
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client_socket.send(b"\nType in a username: \n")
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client_socket.send(b"\nType in a username: ")
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client_states[client_socket] = "WAITING_FOR_USERNAME"
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# otherwise the socket is a client socket.
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else:
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@ -60,17 +60,17 @@ def main():
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if state == "WAITING_FOR_USERNAME":
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usernames[sock] = message.strip()
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chat_rooms[sock] = "default"
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sock.send(b"\nUsername accepted. You are now in the 'default' chatroom.\n")
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sock.send(b"\nUsername accepted. You are now in the 'default' chatroom.")
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client_states[sock] = "NORMAL"
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elif state == "WAITING_FOR_NEW_USERNAME":
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usernames[sock] = message.strip()
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sock.send(b"\nUsername changed successfully.\n")
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sock.send(b"\nUsername changed successfully.")
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print(f"\nClient switched username to {usernames[sock]}.")
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client_states[sock] = "NORMAL"
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elif state == "WAITING_FOR_NEW_CHATROOM":
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old_chatroom = chat_rooms[sock]
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chat_rooms[sock] = message.strip()
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sock.send(f"\nSwitched to chatroom '{chat_rooms[sock]}.'\n".encode('utf-8'))
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sock.send(f"\nSwitched to chatroom '{chat_rooms[sock]}.'".encode('utf-8'))
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print(f"\nClient switched to chatroom '{chat_rooms[sock]}.'")
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if old_chatroom != "default" and old_chatroom not in chat_rooms.values():
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print(f"\nChatroom '{old_chatroom}' is empty and removed.")
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@ -93,10 +93,10 @@ def main():
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sock.send(b"\t%* : Switch to another chatroom.\n")
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sock.send(b"\t%$ : Change Username.\n")
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elif message.strip() == "%*":
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sock.send(b"\nEnter chatroom name: \n")
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sock.send(b"\nEnter chatroom name: ")
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client_states[sock] = "WAITING_FOR_NEW_CHATROOM"
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elif message.strip() == "%$":
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sock.send(b"\nEnter new username: \n")
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sock.send(b"\nEnter new username: ")
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client_states[sock] = "WAITING_FOR_NEW_USERNAME"
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else:
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username = usernames[sock]
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