This branch has the chatserverplus stuff in it, copied over the client, removed the unnecessary files included.

This commit is contained in:
Charles Descamps 2025-03-19 17:52:34 -07:00
parent a2adaa05a6
commit f3c913c97c
11 changed files with 56 additions and 352 deletions

View file

@ -6,7 +6,3 @@ Use the client to communicate with the chatserver by running `python client.py`
## chatserver information ## chatserver information
Included is the server and client written in Python. Included is the server and client written in Python.
## pcap information
A demonstration of the chatserver has been captured with Wireshark in the
included `demo.pcap` file.

View file

@ -0,0 +1,55 @@
import socket
import sys
import select
BUFFER_SIZE = 1024
DEFAULT_HOST = 'localhost'
DEFAULT_PORT = 8181
def main():
if len(sys.argv) != 3:
SERVER_HOST = input(f"Enter server host (default: {DEFAULT_HOST}): ") or DEFAULT_HOST
SERVER_PORT = input(f"Enter server port (default: {DEFAULT_PORT}): ") or DEFAULT_PORT
SERVER_PORT = int(SERVER_PORT)
else:
SERVER_HOST = sys.argv[1]
SERVER_PORT = int(sys.argv[2])
# create a socket object
client_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
try:
# connect to the server
client_socket.connect((SERVER_HOST, SERVER_PORT))
print(f"Connected to chat server at {SERVER_HOST}:{SERVER_PORT}")
while True:
# use select to wait for either server messages or user input
read_sockets, _, _ = select.select([client_socket, sys.stdin], [], [])
for sock in read_sockets:
if sock == client_socket:
# receive message from server
server_message = client_socket.recv(BUFFER_SIZE).decode('utf-8')
if not server_message:
print("Disconnected from server")
return
print(f"\n{server_message}")
print("> ", end="", flush=True)
else:
# prompt for user input
client_message = input()
if client_message.strip() == "%!":
print("Exiting chat...")
return
# send message to server
client_socket.send(client_message.encode('utf-8'))
except Exception as e:
print(f"Error: {e}")
finally:
client_socket.close()
print("Connection closed")
if __name__ == "__main__":
main()

View file

@ -1,20 +0,0 @@
CC = gcc -Wall -std=c11 -pedantic
SOURCES = echoserver.c
OBJECTS = echoserver.o
all: echoserver
echoserver: $(OBJECTS)
$(CC) $(OBJECTS) -o echoserver
echoserver.o: echoserver.c
$(CC) -c echoserver.c -o echoserver.o
clean:
rm -f $(OBJECTS) echoserver echoserver.out
clean_objects:
rm -f $(OBJECTS)
run:
./echoserver

View file

@ -1,10 +0,0 @@
# Running the echoserver
Use `make` to compile the echoserver.
Use `make run` to run the echoserver. This will run on an infinite loop.
Use `Ctrl+C` to stop the echoserver.
## echoserver communication
Communicating with the server can happen using telnet in TCP mode.
## echoserver information
The echoserver runs on TCP port 8888.

View file

@ -1,150 +0,0 @@
// header files
#include "echoserver.h"
// constants
// echoserver port is 8888
#define ECHOPORT 8888
#define BUFFER_SIZE 1024
#define MAX_CONNECT_QUEUE 10
// prototypes
// main function
int main(int argc, char **argv)
{
// initialize program (variables and structs)
bool quitFlag = true;
int socketEchoFD;
int clientEchoFD;
int reuseAddrOpt = 1;
int keepAliveOpt = 1;
char message[BUFFER_SIZE];
int messageBytes;
struct sockaddr_in serverAddr;
struct sockaddr_storage clientAddr;
socklen_t clientSize;
memset(&serverAddr, 0, sizeof(serverAddr));
memset(&clientAddr, 0, sizeof(clientAddr));
// define a TCP socket
socketEchoFD = socket(AF_INET, SOCK_STREAM, 0);
if(socketEchoFD < 0)
{
printf("Unable to create the socket.\n");
return -1;
}
// use the setsockopt function to make the socket accept different configurations
// allow for the reuse of the address/bind.
setsockopt(socketEchoFD, SOL_SOCKET, SO_REUSEADDR, &reuseAddrOpt, sizeof(reuseAddrOpt));
// also need to set the socket to keepalive using setsockopt
setsockopt(socketEchoFD, SOL_SOCKET, SO_KEEPALIVE, &keepAliveOpt, sizeof(keepAliveOpt));
// bind the TCP socket to port 8888 / ECHOPORT
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
serverAddr.sin_port = htons(ECHOPORT);
int bindCheck = bind(socketEchoFD, &serverAddr, sizeof(serverAddr));
if(bindCheck < 0)
{
printf("Unable to bind the socket to the port or address.\n Is either in use?");
return -1;
}
// use fnctl to set the non-blocking flag for the socket
fcntl(socketEchoFD, F_SETFL, O_NONBLOCK);
// the server will now accept client connections by listening.
listen(socketEchoFD, MAX_CONNECT_QUEUE);
// create a file descriptor set, to keep track of the sockets in use using fd_set and FD_ZERO?
fd_set socketList;
FD_ZERO(&socketList);
// add the socketEchoFD to the file descriptor set using fd_set
FD_SET(socketEchoFD, &socketList);
// max file descriptor, this will be used to 'find' the socket currently connected
int maxFD = socketEchoFD;
// while loop that will continue to listen for messages from clients.
printf("Echoserver listening on port: %d\n", ECHOPORT);
while (quitFlag)
{
// set of active connections
fd_set activeSet = socketList;
// use the select() function here to check the set of sockets
int selectedFD = select(maxFD+1, &activeSet, NULL, NULL, NULL);
// check to make sure select() didn't error out.
if(selectedFD == -1)
{
//
printf("\nUnable to select socket to listen to.\n");
return -1;
}
// for loop that loops up to the max file descriptor.
for(int fileIter = 0; fileIter <= maxFD; fileIter++)
{
// check to see if the file descriptor is in the set of sockets using FD_ISSET()
if(FD_ISSET(fileIter, &activeSet))
{
// if the server socket is being written to/read from,
if(fileIter == socketEchoFD)
{
// create a client socket using accept
clientSize = sizeof(clientAddr);
clientEchoFD = accept(socketEchoFD, &clientAddr, &clientSize);
// check to see if the client socket is connected (-1)
if(clientEchoFD == -1)
{
printf("\nCould not connect the client to a socket.\n");
return -1;
}
else
{
// set the non blocking flag using fnctl
fcntl(clientEchoFD, F_SETFL, O_NONBLOCK);
// add the client socket to the set of file descriptor sockets
FD_SET(clientEchoFD, &socketList);
// check to see if the new socket FD is greater than the current max (clientSocket > maxFD)
if(clientEchoFD > maxFD)
{
// if it is, set the new max.
maxFD = clientEchoFD;
}
printf("\nConnected client to socket.\n");
}
printf("\nAccepted connection from new client.\n");
}
// if the client socket(s) are being written to/read from,
else
{
// grab the data from the client, save to message.
messageBytes = recv(fileIter, message, BUFFER_SIZE, 0);
// make sure that the connection is still open before attempting to send.
if(messageBytes <= 0) // old: messageBytes <= 0
{
// if it is not open, close the socket and remove the socket from the socket list using FD_CLR()
close(fileIter);
FD_CLR(fileIter, &socketList);
printf("\nClient has closed connection.\n");
}
else
{
// if it is open, send the message back to the client over the client socket
send(fileIter, message, messageBytes, 0);
printf("\nMessage has been sent back to client.\n");
}
}
}
}
}
// close the socket
close(socketEchoFD);
// profit???
return 0;
}
// function definitions
/*
Name: ???
Process: ???
Function Input/Parameters: ???
Function Output/Parameters: ???
Function Output/Returned: ???
Device Input/Device: ???
Device Output/Device: ???
Dependencies: ???
*/

View file

@ -1,25 +0,0 @@
#ifndef ECHOSERVER
#define ECHOSERVER
// included libraries
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <netdb.h>
#include <time.h>
#include <unistd.h>
#include <errno.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
// data structures
// function prototypes
#endif // ECHOSERVER

View file

@ -1,20 +0,0 @@
CC = gcc -Wall -std=c11 -pedantic
SOURCES = timeserver.c
OBJECTS = timeserver.o
all: timeserver
timeserver: $(OBJECTS)
$(CC) $(OBJECTS) -o timeserver
timeserver.o: timeserver.c
$(CC) -c timeserver.c -o timeserver.o
clean:
rm -f $(OBJECTS) timeserver timeserver.out
clean_objects:
rm -f $(OBJECTS)
run:
./timeserver

View file

@ -1,16 +0,0 @@
# Running the timeserver
Use `make` to compile the timeserver.
Use `make run` to run the timeserver. This will run on an infinite loop.
Use `Ctrl+C` to stop the timeserver.
## timeserver communication
Communicating with the server can happen using netcat in UDP mode (-u flag).
## timeserver information
The timeserver runs on UDP port 8888.
The timeserver will wait for `time\r\n` to be sent on this port, and if received,
will send back a response of the time (in ms) since January 1st, 1970 (UNIX Epoch).
## pcap information
A demonstration of the timeserver has been captured with Wireshark in the
included `demo.pcap` file.

Binary file not shown.

View file

@ -1,83 +0,0 @@
// header files
#include "timeserver.h"
// constants
// timeserver port is 8888
#define TIMEPORT 8888
#define BUFFER_SIZE 1024
// prototypes
// main function
int main(int argc, char **argv)
{
// initialize program (variables and structs)
bool quitFlag = true;
int socketTimeFD;
char message[BUFFER_SIZE];
struct sockaddr_in serverAddr, clientAddr;
memset(&serverAddr, 0, sizeof(serverAddr));
memset(&clientAddr, 0, sizeof(clientAddr));
// define a UDP socket
socketTimeFD = socket(AF_INET, SOCK_DGRAM, 0);
if(socketTimeFD < 0)
{
printf("Unable to create the socket.");
return -1;
}
// bind the UDP socket to port 8888 / TIMEPORT
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = INADDR_ANY;
serverAddr.sin_port = htons(TIMEPORT);
int bindCheck = bind(socketTimeFD, &serverAddr, sizeof(serverAddr));
if(bindCheck < 0)
{
printf("Unable to bind the socket to the port or address.\n Is either in use?");
return -1;
}
// while loop to see if the "time\r\n" has been received (recv call?)
printf("Timeserver listening on port: %d\n", TIMEPORT);
while(quitFlag)
{
int clientAddrLen;
int receivedDataLen;
// grab the data from the client
receivedDataLen = recvfrom(socketTimeFD, message, BUFFER_SIZE, MSG_WAITALL, &clientAddr, &clientAddrLen);
message[receivedDataLen] = '\0';
// if "time\r\n" is received, then send() back the linux epoch.
if(strcmp(message, "time\n") == 0 || strcmp(message, "time\r\n") == 0)
{
// setup the reply message
char reply[BUFFER_SIZE];
// add the current time to the reply
sprintf(reply, "%d", time(NULL));
// send the reply to the requestee
sendto(socketTimeFD, (const char *)reply, strlen(reply), 0, (const struct sockaddr *) &clientAddr, clientAddrLen);
// log the time command recv'd
printf("\nServer received time. Replied with: %d\n", time(NULL));
}
else if (strcmp(message, "close\n") == 0 || strcmp(message, "quit\n") == 0 || strcmp(message, "q\n") == 0)
{
// if the server recv'd the close command, then close the server.
printf("\nServer received close.\n");
quitFlag = false;
}
}
// close the socket
close(socketTimeFD);
// profit???
return 0;
}
// function definitions
/*
Name: ???
Process: ???
Function Input/Parameters: ???
Function Output/Parameters: ???
Function Output/Returned: ???
Device Input/Device: ???
Device Output/Device: ???
Dependencies: ???
*/

View file

@ -1,23 +0,0 @@
#ifndef TIMESERVER
#define TIMESERVER
// included libraries
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <stdbool.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <time.h>
#include <unistd.h>
#include <errno.h>
#include <netinet/in.h>
#include <arpa/inet.h>
// data structures
// function prototypes
#endif // TIMESERVER