using read and write instead

This commit is contained in:
Charles Descamps 2025-02-19 20:07:06 -07:00
parent 09c1fb141b
commit fc1d127a6b

View file

@ -121,7 +121,7 @@ int main(int argc, char **argv)
// grab the client's socket information (not needed?) // grab the client's socket information (not needed?)
// check to see if the client socket is actually connected (not needed?) // check to see if the client socket is actually connected (not needed?)
// grab the data from the client, save to message. // grab the data from the client, save to message.
messageBytes = recv(fileIter, message, BUFFER_SIZE, 0); messageBytes = read(fileIter, message, BUFFER_SIZE);
// make sure that the connection is still open before attempting to send. // make sure that the connection is still open before attempting to send.
if(messageBytes == 0) // old: messageBytes <= 0 if(messageBytes == 0) // old: messageBytes <= 0
{ {
@ -134,7 +134,7 @@ int main(int argc, char **argv)
else else
{ {
// if it is open, send the message back to the client over the client socket // if it is open, send the message back to the client over the client socket
send(fileIter, message, sizeof(message), 0); write(fileIter, message, sizeof(message));
printf("\nMessage has been sent back to client.\n"); printf("\nMessage has been sent back to client.\n");
} }
printf("\nMessage received.\n"); printf("\nMessage received.\n");